Table of Contents

Setup

  1. Place 5 shuffled piles of evidence types face down (cards)
  2. Place random pile of evidence tokens next to board (3 types - witness, footprint, sound recording)
  3. fill map area by placing:
    1. river
      • Roll 12 sided dice to determine starting river location (marked on outer rect on board). Draw river tiles (or wooden bits) and connect them until the river leaves the board. If river forks, you choose how you want to build. River cannot turn back on itself or connect to mountains (draw again if it does).
      • river tiles are mostly straight/curved lines, one fork
      • rivers capture any evidence easily
    2. mountains
      • Roll 12 sided dice (start on inner rect) and then the bigfoot direction dice. Then roll the 12 sided dice again to determine how many spaces in to place the mountain. Draw mountain tiles and connect them. You cannot place mountains on the river.
      • people cannot travel over mountains, but bigfoots can but don't leave behind evidence.
    3. ponds & tents
      • Roll 12 sided dice (start on inner rect) and then the bigfoot direction dice. Then roll the 12 sided dice again to determine how many spaces in to place the pond tile or tent marker. Cannot place ponds/tents on mountains or rivers. Repeat as needed.
      • ponds capture footprints easily
      • tents capture any evidence easily
    4. deer?
  4. place bigfoot and move him until there are 2 evidence tokens in the field.

Object

Game rounds

  1. each person takes 3 actions
    • if in field, pay expedition cost
  2. sasquatch moves, leaving behind evidence on start space
  3. rotate starting player marker

Actions

  1. move your character one space (team)
  2. collect evidence
    1. on space with evidence
      • flip the evidence tile: If you can't claim it, discard it.
      1. audio recording requires sound equipment and “a call”
      2. witness report requires nothing but needs to be on a tent space, just take it.
      3. foot print requires casting kit
    2. on space of bigfoot
      • remove big foot piece and draw evidence token from bag (photo op or video/shoot op)
      • photo requires camera and dice roll of 5-6 (neutral or curious). Other rolls will cause bigfoot to run away 1 or 2 spaces.
      • video requires video camera and dice roll of 5-6 (neutral or curious). Other rolls will cause bigfoot to run away 1 or 2 spaces.
      • catch a bigfoot
        • requires you to be on bigfoot space
        • requires straight flush, gun and video/shoot op.
  1. use town space
    1. research at the laboratory
      • get research objective (goal card).
      • fulfill research objective (return goal card with evidence for fame points).
    2. buy / sell equipment at second hand store
    3. sell or donate evidence (for fame) at the museum

Places

  1. laboratory / science center
    • debunk evidence
  2. museum
    • sell or donate evidence
    • get some fame or money for your evidence
      • get more for sets
      • bonus for things in demand (cards)?
        • demand changes whenever someone sells anything
      • each eye witness reports converted to fame is worth more (during a round).
    • there is a table on the board showing conversion rates for set things.
  3. second hand store
    • buy equipment
      • no equip (eyewitness reports), casting kit (foot print), sound equipment (recordings of whistles and calls), motion camera system (photos), video camera man (video)
      • prices drop each turn (like stone age)
        • but you can outbid someone (if you are in town with them)
    • sell equipment
      • hard prices = $1 to discourage selling of equipment
  4. field
    • go chase big foots
    • collect evidence

How do you obtain evidence?

  1. Collect it in the field
    1. When bigfoot moves, he leaves behind evidence (in the last “starting” space he was in).
      • a hidden token will be left on the space
      • when you take the token, it determines which evidence type card to flip over
        • foot prints
        • witness reports
        • sound recordings
      • if you can't take it because of lack of equipment, it is discarded
    2. If you go on the space bigfoot is on (and he isn't hiding), you can collect “sensational” evidence
      • 2 types
        • video
        • photo
      • as soon as you collect it, the bigfoot disappears
    3. Extra evidence is left behind on:
      • ponds (foot evidence only)
      • rivers
      • camp sites (remove camp site immediately after placing evidence)

How do you make money?

Why do you need money?

Expeditions

  1. start an expedition
    • various start position cost different amount of $
    • pay $$$ and move to location
    • the more equipment you have, the more costly your expeditions are.

Bigfoot movement

Misc / Other

Team up

catch up mechanic

push your luck

bigfoot mood dice

Science

Locator tool

big foot movement